Franco Folatelli

I'm a

About

I'm a Game Developer with 6 years of experience working in software development. I'm based in Barcelona, currently working as a Game Developer / Software Engineer at IGT, global leader in gaming.

Game Developer


  • Birthday: 13 June 1996
  • Phone: +34 628 743 784
  • City: Barcelona, Spain
  • Age: 26
  • Degree: Masters Degree - Videogame Programming
  • Email: franco.folatelli@hotmail.com

My primary focus is on creating the best gameplay taking into account best practices and code maintainability. I'm proficient with SCRUM and Agile methodologies, and I love learning new technologies. Currently, after getting my Masters Degree in videogame programming and working 3 years in indie development, I joined a game studio to further expand my knowledge and provide my expertise to develop products that people will enjoy.

Skills

I have profficiency working with backend solutions including integrations with other systems with multiple programming patterns, I've also developed multiple frontend web first solutions. In the videogame industry I have developed both games on Unreal Engine, and Unity, always using Github or Perforce as version control.

Frontend Technologies (HTML, CSS, JS, Angular, among others) 90%
Backend (Java, C++, C#) 90%
Workflow tools (Visual Studio, JIRA, GitHub, Perforce, etc.) 95%
Unity 80%
Unreal Engine (4, and 5)80%
Microsoft Tools100%

Resume

After recently finishing my Masters Degree in videogame programming, I'm looking into transitioning my career and everything I learned in my years of experience as developer to this new and exciting industry, which I am a fan of since I was a kid.

Summary

Franco Folatelli

Proactive and challenge-driven Programmer with 6+ years of experience both in technical roles and leadership ones.

  • Barcelona, Spain
  • (+34) 628 743 784
  • franco.folatelli@hotmail.com

Education

Master in Videogame Programming

2022 - 2023

The Core School, Madrid, Spain

Deep dive into Unity and Unreal engines, covering gameplay programming, AI and Server Replication. Also knowledgeable in rendering, animation implementation and game design.

Computer Science

2014 - 2017 (Unfinished)

Buenos Aires University, Buenos Aires

Unfinished 3rd year. Covered deep understandings of mathematical and algebraic problems, and both probability and statitics. Worked with functional languages such as Haskell and OOL such as C++.

Bachelor in Economics

2013

Dardo Rocha School, Buenos Aires

Professional Experience

Game Developer / Software Engineer

2024 - Present

IGT, Barcelona, SP

  • Working as part of a small studio within the company developing video bingo with a proprietary engine built with Java and slot games with Unity.
  • Part of my responsibilities include implementing animations, game logic and engine modifications.
  • Constant communication with the technical art team to implement graphical improvements and make the games as efficient as possible.

Solution Architect

2022 - 2024

Cloudgaia, Barcelona, SP

  • Assigned to CocaCola Europacific Partners as Salesforce Solution Architect, also a part of their center of excellence.
  • Worked with the business to assess their requirements and prepare technical solutions for the delivery team.
  • Supervise said implementations, review and approve every implementation done to the environment as part of the CoE.
  • Served as mentor to different Jr Developers from the company.

Software Engineer

2021 - 2022

Oracle, Barcelona, SP

  • Worked as Software Engineer in an Agile team developing the new version of their CRM.
  • Focused mainly on the Sales App (both frontend and backend) but also did support work.
  • Mainly used Typescript, Preact and Java, while using both Perforce and Git as version control.

Lead Developer

2018 - 2021

Cloudgaia, Barcelona, SP

  • Started as a Trainee back in Buenos Aires, along the years I worked in many different Salesforce solutions.
  • Had the opportunity to move to Barcelona and continue my work with a European Customer.
  • As Lead Developer I had to oversee and be in charge of the delivery of many different projects.
  • Lead teams of up to 5 people.

Portfolio

Throughout the years I've been working on my spare time in different projects. I recently co-created a small-scale studio called CrabDog Studio with a fellow programmer/artist, and a music producer/composer. During my Master's degree I also had the opportunity to put into practice many different aspects of my learnings in small projects.

  • All
  • Unreal
  • Unity

Contact

Location:

Barcelona, Spain, 08007

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